Patch Notes¶
Official update history for PANOPTYCA: Idle RPG Manager. Updates are listed newest to oldest.
View all updates on Steam :material-steam:
Hotfix 1.0.5.2¶
January 20, 2026 | Steam
Bug Fixes¶
- Fixed progression blocked by terrain in 16+ stages
- Enhancement Level 21 accessories now craftable into Boss grade accessories
- Fixed Sideros Ruins boss walking animation
- Fixed equipment enhancement level text visibility
- Fixed Crafting UI Max button for quantities exceeding 100,000
Hotfix 1.0.5.1¶
January 15, 2026 | Steam
Bug Fixes¶
- Skills/potions now activate against bosses with "Use Only in Combat" setting
- Combat AI settings properly applied during boss/legendary monster battles
Version 1.0.5.0 - Combat AI Update¶
January 15, 2026 | Steam
New Features¶
- Added Nightshade Wings
Balance Changes¶
- Increased Magic Stone - Ahel drop rates in Chapter 10 (10% → 50%)
- Reduced crafting time
Improvements¶
- Combat AI improvements: Enemy Clear Style and Attack Priority settings fixed
- Enhancement Level 21 equipment stats now properly applied
- Boss stage C-3 collision placement improved
- F4 treasure chest opening improved
- Game no longer force-closes on unstable internet connection
Bug Fixes¶
- Equipment enhancement levels display correctly in enchantment UI
- Multiple accessory crafting issues resolved
- Pigeon Wings now display correct color names
Hotfix 1.0.4.3¶
January 8, 2026 | Steam
Bug Fixes¶
- Resolved potion usage failures when buff-type potions equipped
- Fixed invisible wall progression blocks in Shadow Temple stages 5, 7, 10, 11, 12, 14, 15
Compensation¶
- 5,000 Diamonds and Raven Feather Box sent via mail
Hotfix 1.0.4.2¶
January 7, 2026 | Steam
Improvements¶
- Potions with same use conditions now prioritize higher gauge percentage first
- Adjusted Dragonfly Wings visibility
- Partially resolved movement blockage in stages B-6, A-6, and Shadow Temple-9
- Mail notifications now appear immediately upon arrival
- Reduced server communication traffic
Bug Fixes¶
- Kesidus boss movement animation now plays correctly
- Eroded Kesidus properly uses skills at low health
- Stage retry settings no longer reset after Bivouac visits
Hotfix 1.0.4.1¶
January 1, 2026 | Steam
Bug Fixes¶
- Fixed Shadow Temple -7 auto-combat progression issue caused by walls when Exploration Range set to 'Full'
Version 1.0.4.0 - Steam Cloud Update¶
December 30, 2025 | Steam
New Features¶
- Implemented Steam Cloud system for Online Mode save management
- Added local backup file recovery system
- Added 3 new wing types to shop
- Added Character Name Change Ticket to shop
Improvements¶
- Improved enchantment UI with character switching capability
- Applied Duck Volume sound mixing for multiple chest openings
- Enhanced cheat detection system
Bug Fixes¶
- Fixed F4 treasure chest opening issues
Hotfix 1.0.3.2¶
December 21, 2025 | Steam
Bug Fixes¶
- Emergency patch addressing cloud save functionality problems in online mode
Hotfix 1.0.3.1¶
December 18, 2025 | Steam
Bug Fixes¶
- Reverted Auto-Combat AI modifications from 1.0.3.0 due to unexpected issues
- Fixed bounty quest progress reset bug
Version 1.0.3.0 - Offline Mode Update¶
December 18, 2025 | Steam
New Features¶
- Added offline mode option at title screen
- Added auto-enhancement feature
- Added Faint Mana Stone to post-stage 6-10 rewards
Balance Changes¶
- Increased higher-grade treasure chest drop rates
- Rebalanced Priest R'lyeh boss:
- Reduced health and attack
- Adjusted skill damage
Improvements¶
- Modified auto-battle AI logic for smoother combat
Bug Fixes¶
- Fixed "Full Sweep" enemy clear style skipping monsters
Hotfix 1.0.2.1¶
December 11, 2025 | Steam
Server¶
- Fixed server overload from excessive requests
- Brief scheduled server maintenance
Version 1.0.2.0 - Command Post Update¶
December 11, 2025 | Steam
New Content¶
- Added Command Post content for offline rewards
- Earn Command Reserve (CR) during offline time (60 CR per hour)
- 5 commands available: Supply Order, Raid Order, Scout Command, Elite Training, Adjutant's Command
Commander Traits¶
- Commander Points now earned by completing each Act (1 point per Act)
- Changed Magic/Rare Grade node costs to 1 point (previously 2/3)
- Increased revival cooldown reduction node values
- Doubled all treasure chest weight reduction maximum capacity values
Backpack & Leather¶
- Increased backpack capacity values significantly
- Increased leather drop rates in Shadow Temple (Tough: ~6x, Refined: ~2x, Supreme: ~3x)
- Added Worn Backpack Bundle (purchasable with Gold)
- Added Refined Backpack Bundle (Shop/Raven Merchant)
- Added Backpack tab in shop
- Updated leather item descriptions with crafting info
Supply Pass¶
- Treasure Chest Drop Quantity: +20% (increased by 10%)
- Treasure Chest Drop Rarity: +20% (increased by 10%)
- Max Treasure Chest Capacity: +50 for all characters
- Normal Grade Chest Weight Reduction: +1000 (increased by 500)
- Command Post: Max Offline Accumulation Time +4 Hours (new)
- Command Post: Max CR Capacity +400 (new)
- "Acquire as dismantled results" option now available without Supply Pass
- Can now select Rare/Legendary Grade as dismantle targets
Items¶
- Mystery Chest: Enhancement Stone II now drops Rare Grade stones
- Mystery Chest: Gold II minimum drop increased to 5,000
- Stat Reset Scroll limited to 1 purchase at a time
Quality of Life¶
- Raven Coin balance displays when trading with Raven Merchant
- Improved chest capacity text readability in Command View
Map Fixes¶
- Bush terrain in Act 6 and Act 9 now allows projectiles to pass through
- Fixed wall blocking in stage C-9
- Fixed auto combat issues in maps 3-4, 4-6, A-6, B-3
- Fixed teleport skill loops in stages 6-10 and Shadow Temple-9
- Fixed lantern object blocking in area 9-7
Bug Fixes¶
- Fixed Shadow Temple daily recovery +10 trait not applying on restart
- Fixed dismantled quantities not counting toward achievements
- Fixed wall blocking in Sideros Ruins
- Fixed teleport skills sending characters into sea in Kesidus Ruins
- Fixed new item notification reappearing after equipping/sorting
- Fixed Commander icon button click issues
- Fixed Normal/Rare Grade node description swap in Commander Traits
- Fixed unlocalized text in Shadow Temple victory screen
- Fixed Knife Trace/Venom Fang skill book name mismatch
- Fixed unlocalized text in trait reset popup
- Fixed set effect text display in some languages
- Fixed Sideros/Kesidus set armor terminology inconsistency
Compensation¶
- Commander Trait Full Reset Scroll sent to all users via mail
- 10,000 Diamonds sent to previous Supply Pass purchasers
Coupon¶
- THANKSCOMMANDERS - 5,000 Diamonds
Hotfix 1.0.1.4¶
December 4, 2025 | Steam
Bug Fixes¶
- Fixed invisible wall blocking progress in Shadow Temple - 13
- Fixed projectile wall blocking in Shadow Temple - 14
Hotfix 1.0.1.3¶
December 3, 2025 | Steam
Balance Changes¶
- Reduced Legendary boss damage in stages 6-10, 7-10, 8-10
- Removed experience penalty for level differences in Shadow Temple (except level 90+)
- Changed minimum level requirement from 20 levels below to 15 levels below
Other¶
- Renamed "Idle Pass" to "Supply Pass"
Hotfix 1.0.1.2¶
December 1, 2025 | Steam
Improvements¶
- Improved ranking UI scroll speed
- Fixed enchantment effect display in tooltips
Bug Fixes¶
- Fixed LocalDataNotExist startup errors
- Fixed auto-combat wall collision issues
Hotfix 1.0.1.1¶
November 28, 2025 | Steam
Improvements¶
- Made Idle Pass and Time Pass visible from game start
- Corrected "Open All & Auto-Dismantle" description wording
Bug Fixes¶
- Fixed save file corruption issues
- Fixed frame drops occurring every 3 minutes
Compensation¶
- 3,000 Diamonds distributed to all players
Version 1.0.0 - Official Release¶
November 27, 2025 | Steam
Launch¶
- Official release of PANOPTYCA: Idle RPG Manager on Steam
- Free-to-play with optional purchases
Launch Events¶
- Feedback Event (Nov 30 - Dec 14, 2025): Steam Gift Cards and Diamond rewards
- Purchase Compensation: 20,000 Diamonds for users purchasing Nov 27-28
Demo Hotfix 1.0.0.3¶
October 22, 2025 | Steam
Bug Fixes¶
- Fixed quest progression blocker if Iron Sword was dismantled early
- Added ability to obtain level 1 weapons
- Added crafting recipes for early game progression