Classes¶
7 playable classes across 4 tribes. Data extracted from game files.
Stat Point Formulas¶
Each level grants 1 stat point. All classes use the same conversion formulas:
STR (Strength)¶
| Stat | Per Point |
|---|---|
| Max HP | +5 |
| Attack Damage | +1 |
| Defense | +2% |
Best for: Knight, Warrior, Priest
DEX (Dexterity)¶
| Stat | Per Point |
|---|---|
| Attack Speed | +2% |
| Movement Speed | +0.5% |
| Crit Multiplier | +0.01x |
Best for: Archer, Assassin
INT (Intelligence)¶
| Stat | Per Point |
|---|---|
| Ability Power | +1 |
| Max Mana | +3 |
| Crit Chance | +0.2% |
| Cooldown Reduction | +0.2s |
Best for: Wizard, Elf Wizard, Priest
Quick Comparison¶
| Class | Tribe | Weapon | Role | HP | ATK | AP | Speed |
|---|---|---|---|---|---|---|---|
| Knight | Human | Sword | Tank | 660 | 5 | 0 | 450 |
| Wizard | Human | Staff | Magic | 585 | 0 | 3 | 430 |
| Priest | Human | Wand | Healer | 630 | 0 | 3 | 440 |
| Warrior | Orc | Axe | Melee | 720 | 3 | 0 | 430 |
| Archer | Elf | Bow | Ranged | 540 | 3 | 0 | 480 |
| Elf Wizard | Elf | Staff | Magic | 575 | 0 | 3 | 430 |
| Assassin | Darkelf | Dagger | Hybrid | 562 | 3 | 3 | 460 |
Knight¶
Human | Sword + Shield | Tank
| HP | HP/Lv | ATK | DEF | Speed | STR | DEX | INT |
|---|---|---|---|---|---|---|---|
| 660 | +20 | 5 | 2 | 450 | 13 | 6 | 6 |
Stat Investment:
| Priority | Stat | Gains per 10 points |
|---|---|---|
| 1st | STR | +50 HP, +10 ATK, +20% DEF |
| 2nd | DEX | +20% ATK Speed, +0.1x Crit Multi |
- Highest HP growth (+20/level)
- Highest base STR among tanks (13)
- Built-in defense (2)
- Best aggro management
Wizard¶
Human | Staff + Crystal Ball | Magic DPS
| HP | HP/Lv | AP | Speed | STR | DEX | INT |
|---|---|---|---|---|---|---|
| 585 | +15 | 3 | 430 | 4 | 4 | 17 |
Stat Investment:
| Priority | Stat | Gains per 10 points |
|---|---|---|
| 1st | INT | +10 AP, +30 Mana, +2% Crit, -2s CD |
| 2nd | STR | +50 HP, +20% DEF (survival) |
- Pure magic damage (scales with INT)
- Highest base INT (17)
- Long range AoE
- Low survivability - consider some STR
Priest¶
Human | Wand + Bible | Healer
| HP | HP/Lv | AP | DEF | Speed | STR | DEX | INT |
|---|---|---|---|---|---|---|---|
| 630 | +15 | 3 | 1 | 440 | 9 | 6 | 10 |
Stat Investment:
| Priority | Stat | Gains per 10 points |
|---|---|---|
| 1st | INT | +10 AP (heal power), +30 Mana, -2s CD |
| 2nd | STR | +50 HP, +10 ATK, +20% DEF |
- Only healing class (heals scale with AP/INT)
- Balanced base stats (9 STR, 10 INT)
- Party buffs
- Built-in defense
Warrior¶
Orc | Axe + Protector | Melee DPS
| HP | HP/Lv | ATK | DEF | Speed | STR | DEX | INT |
|---|---|---|---|---|---|---|---|
| 720 | +20 | 3 | 1 | 430 | 18 | 5 | 2 |
Stat Investment:
| Priority | Stat | Gains per 10 points |
|---|---|---|
| 1st | STR | +50 HP, +10 ATK, +20% DEF |
| 2nd | DEX | +20% ATK Speed, +0.1x Crit Multi |
- Highest base HP (720) and STR (18)
- Best HP growth (+20/level)
- Pure physical damage dealer
- STR stacking for maximum ATK scaling
Archer¶
Elf | Bow + Quiver | Ranged DPS
| HP | HP/Lv | ATK | Speed | STR | DEX | INT |
|---|---|---|---|---|---|---|
| 540 | +15 | 3 | 480 | 2 | 16 | 7 |
Stat Investment:
| Priority | Stat | Gains per 10 points |
|---|---|---|
| 1st | DEX | +20% ATK Speed, +5% Move, +0.1x Crit Multi |
| 2nd | STR | +50 HP, +10 ATK (survival + damage) |
- Highest base DEX (16) - crit multiplier stacking
- Fastest movement (480)
- Longest attack range
- Low HP - glass cannon build
Elf Wizard¶
Elf | Staff + Crystal Ball | Magic DPS
| HP | HP/Lv | AP | Speed | STR | DEX | INT |
|---|---|---|---|---|---|---|
| 575 | +15 | 3 | 430 | 2 | 7 | 16 |
Stat Investment:
| Priority | Stat | Gains per 10 points |
|---|---|---|
| 1st | INT | +10 AP, +30 Mana, +2% Crit, -2s CD |
| 2nd | DEX | +20% ATK Speed, +0.1x Crit Multi |
- Higher DEX than Human Wizard (7 vs 4) - better crit scaling
- Slightly lower INT (16 vs 17) and HP (575 vs 585)
- Consider DEX hybrid for faster casting + crit
- Same skill pool as Human Wizard
Assassin¶
Darkelf | Dagger + Throwing Dagger | Hybrid DPS
| HP | HP/Lv | ATK | AP | Speed | STR | DEX | INT |
|---|---|---|---|---|---|---|---|
| 562 | +17 | 3 | 3 | 460 | 5 | 12 | 8 |
Stat Investment:
| Priority | Stat | Gains per 10 points |
|---|---|---|
| 1st | DEX | +20% ATK Speed, +5% Move, +0.1x Crit Multi |
| 2nd | INT | +10 AP, +2% Crit Chance, -2s CD |
| Alt | STR | +50 HP, +10 ATK (hybrid physical) |
- Only class with both ATK (3) and AP (3)
- 1.2x base attack speed (20% faster than other classes)
- High base DEX (12) - crit multiplier stacking
- Unique HP/Lv (+17) between tanks (+20) and casters (+15)
- Can build pure DEX, hybrid DEX/INT, or DEX/STR